Post by whiteshadow on Feb 10, 2012 20:57:31 GMT -7
Hero Name: Borak
Hero Model: Zealot Hero [Custom made if you can]
Hero Role: Army Disrupter
Hero Description: Borak is a powerful Zealot Warrior of the Protoss Collective. His giant size and brute stregenth strike fear into his enemies’s heart. His Psi Blades can pierce through any substance.
Base Health: 400
Shields: 300
Energy: 200
Attack Type: Melee
Base Attack Damage: 20 or 40.
Attacks: 2 if base attack is 20. Or 1 if base attack is 40. [Your choice]
Attack Speed: 1.4
Base Movement Speed: 2.25
Skill One: Crippling Blow – Charges at an enemy target, dealing a base of 100 damage to the target and reducing the movement speed of the target as well. Damage of the skill is increased by 60 if skill is upgraded. The movespeed decrease on the target lasts for 5 seconds.
Damage: L1 60/L2 120/L3 180/L4 240/L5 300
Movespeed decrease to target hit. L1 -15%/L2 -20%/L3 -25%/ L4 -30%/L5 -35%.
Energy Cost: 60/90/120/150/180
Cooldown: 14 seconds.
Skill Two: 360 Blade Spin -Borak spins and swings his blade in a full 360 degree circle. Dealing damage to the primary target selected by the player and dealing splash damage to enemy units nearby.
Primary Target Damage: L1 80/L2 160/ L3 240/ L4 300/L5 380
Splash Damage to enemies: L1 40/L2 80/L3 120/L4 160/L5 200/
Cast Range: Melee
Energy: L1 60/L2 80/L3 100/ L4 125/ L5 150.
Cooldown: 15 seconds.
Skill Three: Defiant Blades [Toggle Skill] – Borak turns on some energy into his blades. Everytime borak kills someone with his blades, he will regain a ceratain amount of health. Every second Borak has this skill turned on, energy will be drained.
Health Regained per kill: L1 15 Health/L2 20 Health/L3 25 Health/L4 30 Health/L5 35 Health.
Energy drained per second: L1 8 energy/L2 7 energy/L3 6Energy/L4 5Energy/ L5 4Energy.
Ultimate: Blades of Fury – Borak stabs his blades into the ground and goes into a channeled state. Multiple blades emerge from the ground near Borak and go in a straight line to the target destination. The Blades doing an instant 75 damage when emerging and doing small AoE Damage to nearby units touching the blades or running through them. The longer Borak stays in his channeled state, the longer the blades remain on the field . Borak can only be in the channeled state up to a maximium of 7 seconds.
Energy Cost: L1 100/L2 150/L3 200/L4 250/L5 300
Damage: L1 50/L2 100/L3 150/L4 200/L4 250
DPS to units touching Blades: L1 5/L2 10/ L3 15/L4 20/L5 25.
Cooldown: 40 Seconds.
I think Ultimate is a bit too strong, i'm not sure, need some feedback.