Post by whiteshadow on Feb 10, 2012 20:56:18 GMT -7
Renzo
Hero Model: Tychus Findlay
Hero Description: Renzo is a powerful and tactical marine equipped with special gear. He is able to level the battlefield with his weapons and equipment.
Base Health: 650
Energy: 225
Attack Type: Range
Attack Range: 5
Base Attack Damage: 27
Attack Speed: 1.5
Base Movement Speed: 2.25
Skill One: Concussive Rocket – Renzo fires a fast heat seeking rocket at the target. Upon impact, it deals damage to the target and stuns it for a duration.
Energy: L1 60/L2 120/L3 180/L4 240/L5 300
Damage: L1 40/L2 80/L3 120/L4 160/L5 200.
Stun Duration: L1 1Second/L2 1.5Seconds/L3 2seconds/L4 2.5Seconds/L5 2.5Seconds.
Cast Range: 7.
Cooldown: 15 seconds.
Skill Two: Focus Fire – Renzo goes into a channeled state, and concentrates all his fire on a single target, dealing massive damage to the target and pushing it back. If Renzo moves, he disables his channeled state, and prevents doing maximum damage to his target. Takes four seconds for the target to receive full damage from Renzo’s focus fire . [Ignores Armor] If the target is pushed back over a range of 8, the skill will cancel by itself, because Renzo can no longer be in range to continue to hit it.
Energy: L1 75/L2 125/L3 160/L4 200/L5 250
Damage: L1 100 DMG Max /L2 200 DMG Max/L3 300 DMG Max/ L4 400 DMG Max/L5 500 DMG Max.
Cast Range: 8
Cooldown: 20 seconds.
Skill Three: Blind Fire – Renzo’s weapon is modified, and his attack speed is increased greatly and now deals splash damage for a period of time. However, his attack damage is decreased slightly while Renzo has this skill activated.
Energy: L1 50/L2 90/L3 140/L4 170/L5 200
Attack Speed Buff: L1 +20%/L2 +30%/L3 +40%/L4+50%/L5+60%.
Attack Damage decrease: L1-20%/L2-25%/L3 30%/L4-35%/L5-40%
Ultimate: Mortar Strike – Renzo calls down a wave of fiery mortars from the sky onto the ground. The mortars dealing massive damage to friendly and enemy units. The mortars deal a set amount of damage to units every second they are in the Mortar strike zone. The Mortar strike lasts for 4 seconds.
Energy Cost: L1 150/L2 200/L3 250/L4 300/L5 350
Damage: L1 25 DPS/L2 50 DPS/L3 75 DPS/L4 100 DPS/L5 125 DPS.
Cast Range: 6
Mortar Strike Size: Medium- Semi Huge
Cooldown: 75 seconds/1:15.
Hero Model: Tychus Findlay
Hero Description: Renzo is a powerful and tactical marine equipped with special gear. He is able to level the battlefield with his weapons and equipment.
Base Health: 650
Energy: 225
Attack Type: Range
Attack Range: 5
Base Attack Damage: 27
Attack Speed: 1.5
Base Movement Speed: 2.25
Skill One: Concussive Rocket – Renzo fires a fast heat seeking rocket at the target. Upon impact, it deals damage to the target and stuns it for a duration.
Energy: L1 60/L2 120/L3 180/L4 240/L5 300
Damage: L1 40/L2 80/L3 120/L4 160/L5 200.
Stun Duration: L1 1Second/L2 1.5Seconds/L3 2seconds/L4 2.5Seconds/L5 2.5Seconds.
Cast Range: 7.
Cooldown: 15 seconds.
Skill Two: Focus Fire – Renzo goes into a channeled state, and concentrates all his fire on a single target, dealing massive damage to the target and pushing it back. If Renzo moves, he disables his channeled state, and prevents doing maximum damage to his target. Takes four seconds for the target to receive full damage from Renzo’s focus fire . [Ignores Armor] If the target is pushed back over a range of 8, the skill will cancel by itself, because Renzo can no longer be in range to continue to hit it.
Energy: L1 75/L2 125/L3 160/L4 200/L5 250
Damage: L1 100 DMG Max /L2 200 DMG Max/L3 300 DMG Max/ L4 400 DMG Max/L5 500 DMG Max.
Cast Range: 8
Cooldown: 20 seconds.
Skill Three: Blind Fire – Renzo’s weapon is modified, and his attack speed is increased greatly and now deals splash damage for a period of time. However, his attack damage is decreased slightly while Renzo has this skill activated.
Energy: L1 50/L2 90/L3 140/L4 170/L5 200
Attack Speed Buff: L1 +20%/L2 +30%/L3 +40%/L4+50%/L5+60%.
Attack Damage decrease: L1-20%/L2-25%/L3 30%/L4-35%/L5-40%
Ultimate: Mortar Strike – Renzo calls down a wave of fiery mortars from the sky onto the ground. The mortars dealing massive damage to friendly and enemy units. The mortars deal a set amount of damage to units every second they are in the Mortar strike zone. The Mortar strike lasts for 4 seconds.
Energy Cost: L1 150/L2 200/L3 250/L4 300/L5 350
Damage: L1 25 DPS/L2 50 DPS/L3 75 DPS/L4 100 DPS/L5 125 DPS.
Cast Range: 6
Mortar Strike Size: Medium- Semi Huge
Cooldown: 75 seconds/1:15.